Posts Tagged ‘User Experience’
Step into Agile UX
Friday, October 30th, 2009
At work there are a couple of projects being run in an Agile project development process. This appears to be geared towards assisting the developers in achieving the best results. I say appears to be as I am new to Agile and its processes. I haven’t had the opportunity yet to experience an Agile team first hand but have caught snippets from our UX design meetings. I have also been reading about Agile and SCRUM on Wikipedia and some members of my team have sent across useful documents and blog posts of how UX fits into an Agile environment.
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Tags: agile, agileux, scrum, User Experience, ux
Posted in User Experience | No Comments »
A UX perspective on Dubai
Monday, October 26th, 2009
I have returned from a week’s vacation in Dubai visiting my sister-in-law and brother-in-law with my wife. It was a mind blowing experience seeing such a young, yet highly developed city rising out of the deserts of the United Arab Emirates. Dubai has adopted a ‘no-holds-barred’ approach to architecture where seemingly structures and buildings rise out of the sea on reclaimed land. What I found fascinating and completely different to any other city I have visited is how Dubai groups and labels alike businesses, institutions and amenities. For instance, if I were to be visiting the offices of a local or international newspaper then I would be heading for Media City where I could find them all in the same locale. We drove past Internet City which housed side-by-side no less than Microsoft, Hewlett Packard Invent, Cisco, Oracle, 3M et al. I also spotted Festival City as well as a number of other areas either named City or Village.
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Tags: dubai, User Experience, ux
Posted in Usability, User Experience | No Comments »
Iterative process and the need for play making in design
Monday, June 8th, 2009
Traci Lepore has just written her article Putting Together a Production: A Rehearsal Strategy for Design for UX Matters. Intelligently, in a captivating and easy to follow manner she likens design iterations and the need for an iterative process to her own personal accounts of being an actress. She has to learn the lines while getting over her own shyness and discomforts in order to work through the initial stages of what is required of her. Soon the shyness disappears and the acting refined over several iterations. The iterations are play making, trying out new ideas and discarding those that fail. This creative space for trial and error is essential to the refinement of the final play. This cycle, as she depicts through flow diagrams, is a helical process rather than linear. The steps in taking on board what is required, learning the script and refinement of acting are completed over several iterations, it is then up to the director and audience to judge.
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Tags: comic prototyping, ia, information architecture, interface design, traci lepore, User Experience, ux, ux matter
Posted in Interface, Prototyping, User Experience, Web design | 1 Comment »
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