Who is DigiKev?
DigiKev is Web design consultant Kevin Rapley who researches, plans, designs, builds and optimises Web sites using industry best practices, experience, an eye for design and importantly, common sense.
DigiKev builds Web sites with the visitors journey through a Web site in mind, ensuring a good experience.
June 18th, 2009
I listened to a boxes and arrows podcast episode yesterday entitled ‘Content Page Design Best Practices’ which is a recording from a conference talk hosted by Luke Wroblewski. It was a real eye-opener. Over the coming weeks I am going to be optimising my content pages so that they are more efficient in the context of the broader web as a whole. My content pages aren’t usually accessed through the home page, most of you search for something and my website shows up in your results on that search term and then you land on one of many content pages.
Read the rest of this entry on Sorry my content pages are lame… »
Tags: content, content page design best practices, luke wroblewski
Posted in DigiKev, Interface, Web design | Start the conversation »
June 8th, 2009
Traci Lepore has just written her article Putting Together a Production: A Rehearsal Strategy for Design for UX Matters. Intelligently, in a captivating and easy to follow manner she likens design iterations and the need for an iterative process to her own personal accounts of being an actress. She has to learn the lines while getting over her own shyness and discomforts in order to work through the initial stages of what is required of her. Soon the shyness disappears and the acting refined over several iterations. The iterations are play making, trying out new ideas and discarding those that fail. This creative space for trial and error is essential to the refinement of the final play. This cycle, as she depicts through flow diagrams, is a helical process rather than linear. The steps in taking on board what is required, learning the script and refinement of acting are completed over several iterations, it is then up to the director and audience to judge.
Read the rest of this entry on Iterative process and the need for play making in design »
Tags: comic prototyping, ia, information architecture, interface design, traci lepore, User Experience, ux, ux matter
Posted in Interface, Prototyping, User Experience, Web design | 1 Comment »
June 8th, 2009
Birmingham based agency Clusta have coupled together with CBS Outdoor (outdoor billboard advertising company) to produce a truly unique interface. It engages iPhone users with advertising LCD screens, allowing them to control and change the advertisement on screen via gestural interactions through WiFi or 3G connectivity on their phone.
Read the rest of this entry on Advertising gestural interface »
Tags: CBS Outdoor, Clusta, interface design, iphone
Posted in Interface, Usability, User Experience | 2 Comments »